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SVGFESpecularLightingElement.h
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00022 #ifndef SVGFESpecularLightingElement_h
00023 #define SVGFESpecularLightingElement_h
00024
00025 #if ENABLE(SVG) && ENABLE(SVG_FILTERS)
00026 #include "SVGFESpecularLighting.h"
00027 #include "SVGFilterPrimitiveStandardAttributes.h"
00028
00029 namespace WebCore
00030 {
00031 class SVGColor;
00032
00033 class SVGFESpecularLightingElement : public SVGFilterPrimitiveStandardAttributes
00034 {
00035 public:
00036 SVGFESpecularLightingElement(const QualifiedName&, Document*);
00037 virtual ~SVGFESpecularLightingElement();
00038
00039 virtual void parseMappedAttribute(MappedAttribute*);
00040 virtual SVGFESpecularLighting* filterEffect(SVGResourceFilter*) const;
00041
00042 protected:
00043 virtual const SVGElement* contextElement() const { return this; }
00044
00045 private:
00046 ANIMATED_PROPERTY_DECLARATIONS(SVGFESpecularLightingElement, String, String, In1, in1)
00047 ANIMATED_PROPERTY_DECLARATIONS(SVGFESpecularLightingElement, float, float, SpecularConstant, specularConstant)
00048 ANIMATED_PROPERTY_DECLARATIONS(SVGFESpecularLightingElement, float, float, SpecularExponent, specularExponent)
00049 ANIMATED_PROPERTY_DECLARATIONS(SVGFESpecularLightingElement, float, float, SurfaceScale, surfaceScale)
00050 ANIMATED_PROPERTY_DECLARATIONS(SVGFESpecularLightingElement, float, float, KernelUnitLengthX, kernelUnitLengthX)
00051 ANIMATED_PROPERTY_DECLARATIONS(SVGFESpecularLightingElement, float, float, KernelUnitLengthY, kernelUnitLengthY)
00052
00053 mutable SVGFESpecularLighting* m_filterEffect;
00054
00055 void updateLights() const;
00056 };
00057
00058 }
00059
00060 #endif // ENABLE(SVG)
00061 #endif