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SVGPathSegCurvetoCubic.cpp

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00001 /*
00002     Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>
00003                   2004, 2005, 2006 Rob Buis <buis@kde.org>
00004 
00005     This file is part of the KDE project
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Library General Public
00009     License as published by the Free Software Foundation; either
00010     version 2 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Library General Public License for more details.
00016 
00017     You should have received a copy of the GNU Library General Public License
00018     along with this library; see the file COPYING.LIB.  If not, write to
00019     the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
00020     Boston, MA 02110-1301, USA.
00021 */
00022 
00023 #include "config.h"
00024 #include "wtf/Platform.h"
00025 
00026 #if ENABLE(SVG)
00027 #include "SVGPathSegCurvetoCubic.h"
00028 
00029 #include "SVGStyledElement.h"
00030 
00031 namespace WebCore {
00032 
00033 SVGPathSegCurvetoCubicAbs::SVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2)
00034     : SVGPathSeg()
00035     , m_x(x)
00036     , m_y(y)
00037     , m_x1(x1)
00038     , m_y1(y1)
00039     , m_x2(x2)
00040     , m_y2(y2)
00041 {
00042 }
00043 
00044 SVGPathSegCurvetoCubicAbs::~SVGPathSegCurvetoCubicAbs()
00045 {
00046 }
00047 
00048 void SVGPathSegCurvetoCubicAbs::setX(float x)
00049 {
00050     m_x = x;
00051 }
00052 
00053 float SVGPathSegCurvetoCubicAbs::x() const
00054 {
00055     return m_x;
00056 }
00057 
00058 void SVGPathSegCurvetoCubicAbs::setY(float y)
00059 {
00060     m_y = y;
00061 }
00062 
00063 float SVGPathSegCurvetoCubicAbs::y() const
00064 {
00065     return m_y;
00066 }
00067 
00068 void SVGPathSegCurvetoCubicAbs::setX1(float x1)
00069 {
00070     m_x1 = x1;
00071 }
00072 
00073 float SVGPathSegCurvetoCubicAbs::x1() const
00074 {
00075     return m_x1;
00076 }
00077 
00078 void SVGPathSegCurvetoCubicAbs::setY1(float y1)
00079 {
00080     m_y1 = y1;
00081 }
00082 
00083 float SVGPathSegCurvetoCubicAbs::y1() const
00084 {
00085     return m_y1;
00086 }
00087 
00088 void SVGPathSegCurvetoCubicAbs::setX2(float x2)
00089 {
00090     m_x2 = x2;
00091 }
00092 
00093 float SVGPathSegCurvetoCubicAbs::x2() const
00094 {
00095     return m_x2;
00096 }
00097 
00098 void SVGPathSegCurvetoCubicAbs::setY2(float y2)
00099 {
00100     m_y2 = y2;
00101 }
00102 
00103 float SVGPathSegCurvetoCubicAbs::y2() const
00104 {
00105     return m_y2;
00106 }
00107 
00108 
00109 
00110 
00111 SVGPathSegCurvetoCubicRel::SVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2)
00112     : SVGPathSeg()
00113     , m_x(x)
00114     , m_y(y)
00115     , m_x1(x1)
00116     , m_y1(y1)
00117     , m_x2(x2)
00118     , m_y2(y2)
00119 {
00120 }
00121 
00122 SVGPathSegCurvetoCubicRel::~SVGPathSegCurvetoCubicRel()
00123 {
00124 }
00125 
00126 void SVGPathSegCurvetoCubicRel::setX(float x)
00127 {
00128     m_x = x;
00129 }
00130 
00131 float SVGPathSegCurvetoCubicRel::x() const
00132 {
00133     return m_x;
00134 }
00135 
00136 void SVGPathSegCurvetoCubicRel::setY(float y)
00137 {
00138     m_y = y;
00139 }
00140 
00141 float SVGPathSegCurvetoCubicRel::y() const
00142 {
00143     return m_y;
00144 }
00145 
00146 void SVGPathSegCurvetoCubicRel::setX1(float x1)
00147 {
00148     m_x1 = x1;
00149 }
00150 
00151 float SVGPathSegCurvetoCubicRel::x1() const
00152 {
00153     return m_x1;
00154 }
00155 
00156 void SVGPathSegCurvetoCubicRel::setY1(float y1)
00157 {
00158     m_y1 = y1;
00159 }
00160 
00161 float SVGPathSegCurvetoCubicRel::y1() const
00162 {
00163     return m_y1;
00164 }
00165 
00166 void SVGPathSegCurvetoCubicRel::setX2(float x2)
00167 {
00168     m_x2 = x2;
00169 }
00170 
00171 float SVGPathSegCurvetoCubicRel::x2() const
00172 {
00173     return m_x2;
00174 }
00175 
00176 void SVGPathSegCurvetoCubicRel::setY2(float y2)
00177 {
00178     m_y2 = y2;
00179 }
00180 
00181 float SVGPathSegCurvetoCubicRel::y2() const
00182 {
00183     return m_y2;
00184 }
00185 
00186 }
00187 
00188 #endif // ENABLE(SVG)
00189 
00190 // vim:ts=4:noet

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