GEGL operation reference

Image processing operations are shared objects (plug-ins) loaded when GEGL initializes. This page is generated from information registered by the plug-ins themselves.

Categories

A plug-in can belong in multiple categories. Below is indexes broken down into the various available categories.

effects

porter-duff

meta

misc

compositors

blend

core

programming

math

transform

debug

edge

enhance

video

blur

color

output

input

svgfilter

script

render

transparency

  gegl:add
  Math operation add (c = c + value)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
0.00
-inf - +inf
value global value used if aux doesn't contain data
  gegl:average
  Image blending operation 'average' (c = (cA + aB)/2)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:bilateral-filter
  An edge preserving blur filter that can be used for noise reduction. It is a gaussian blur where the contribution of neighbourhood pixels are weighted by the color difference from the center pixel.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-70.00
blur-radius Radius of square pixel region, (width and height will be radius*2+1).
  Double
8.00
0.00-70.00
edge-preservation Amount of edge preservation
  gegl:blend-reflect
  Image blending operation 'blend-reflect' (c = cB>=1.0?1.0:cA*cA / (1.0-cB))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:box-blur
  Performs an averaging of a square box of pixels.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-200.00
radius Radius of square pixel region, (width and height will be radius*2+1).
  gegl:box-max
  Sets the target pixel to the value of the maximum value in a box surrounding the pixel.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-200.00
radius Radius of square pixel region (width and height will be radius*2+1)
  gegl:box-min
  Sets the target pixel to the value of the minimum value in a box surrounding the pixel.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-200.00
radius Radius of square pixel region (width and height will be radius*2+1)
  gegl:box-percentile
  Sets the target pixel to the color corresponding to a given percentile when colors are sorted by luminance.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-70.00
radius Radius of square pixel region (width and height will be radius*2+1)
  Double
50.00
0.00-100.00
percentile The percentile to compute, defaults to 50, which is a median filter.
  gegl:brightness-contrast
  Changes the light level and contrast.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
1.00
-5.00-5.00
contrast Range scale factor
  Double
0.00
-3.00-3.00
brightness Amount to increase brightness
  gegl:buffer-sink
  A GEGL buffer destination surface.
  Object
input Input pad, for image buffer input.
  Pointer
buffer The location where to store the output GeglBuffer
  Pointer
format The babl format of the output GeglBuffer, NULL to use input buffer format
  gegl:buffer-source
  A source that uses an in-memory GeglBuffer, for use internally by GEGL.
  Object
output Ouput pad for generated image buffer.
  Object
buffer The GeglBuffer to load into the pipeline
  gegl:c2g
  Color to grayscale conversion, uses envelopes formed from spatial color differences to perform color-feature preserving grayscale spatial contrast enhancement.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
300
2-3000
radius Neighbourhood taken into account, this is the radius in pixels taken into account when deciding which colors map to which gray values.
  Int
4
0-1000
samples Number of samples to do per iteration looking for the range of colors.
  Int
10
0-1000
iterations Number of iterations, a higher number of iterations provides a less noisy results at computational cost.
  gegl:checkerboard
  Checkerboard renderer
  Object
output Ouput pad for generated image buffer.
  Int
16
1- +inf
x Horizontal width of cells pixels.
  Int
16
1- +inf
y Vertical width of cells in pixels.
  Int
0
-inf - +inf
x-offset Horizontal offset (from origin) for start of grid.
  Int
0
-inf - +inf
y-offset Vertical offset (from origin) for start of grid.
  Color
color1 One of the cell colors (defaults to 'black')
  Color
color2 The other cell color (defaults to 'white')
  gegl:clear
  Porter Duff operation clear (d = 0.0)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:clone
  Clone a buffer
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
ID
ref The reference ID used as input (for use in XML).
  gegl:color
  Generates a buffer entirely filled with the specified color, crop it to get smaller dimensions.
  Object
output Ouput pad for generated image buffer.
  Color
value The color to render (defaults to 'black')
  gegl:color-burn
  SVG blend operation color-burn (if cA * aB + cB * aA <= aA * aB: d = cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA)))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:color-dodge
  SVG blend operation color-dodge (if cA * aB + cB * aA >= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:color-reduction
  Reduces the number of bits per channel (colors and alpha), with optional dithering.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
16
1-16
red-bits Number of bits for red channel
  Int
16
1-16
green-bits Number of bits for green channel
  Int
16
1-16
blue-bits Number of bits for blue channel
  Int
16
1-16
alpha-bits Number of bits for alpha channel
  String
none
dither-type Dithering strategy (none, random, random-covariant, bayer, floyd-steinberg)
  gegl:color-temperature
  Allows changing the color temperature of an image.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
6500.00
1000.00-12000.00
original-temperature Estimated temperature of the light source in Kelvin the image was taken with.
  Double
6500.00
1000.00-12000.00
intended-temperature Corrected estimation of the temperature of the light source in Kelvin.
  gegl:contrast-curve
  Adjusts the contrast of the image according to a curve.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
0
0-65536
sampling-points Number of curve sampling points. 0 for exact calculation.
  Curve
curve The contrast curve.
  gegl:convert-format
  Convert the data to the specified format
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
RGBA float.
format Babl ouput format string
  gegl:crop
  Crop a buffer
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
x X
  Double
0.00
-inf - +inf
y Y
  Double
10.00
-inf - +inf
width Width
  Double
10.00
-inf - +inf
height Height
  gegl:darken
  SVG blend operation darken (d = MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:demosaic-bimedian
  Performs a grayscale2color demosaicing of an image, using bimedian interpolation.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
0
0-3
pattern Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji files.
  gegl:demosaic-simple
  Performs a naive grayscale2color demosaicing of an image, no interpolation.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
0
0-3
pattern Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji files.
  gegl:difference
  SVG blend operation difference (d = cA + cB - 2 * (MIN (cA * aB, cB * aA)))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:difference-of-gaussians
  Does an edge detection based on the difference of two gaussian blurs.
  Double
1.00
0.00-10.00
radius1 Radius
  Double
2.00
0.00-10.00
radius2 Radius
  gegl:disc-percentile
  Sets the target pixel to the color corresponding to a given percentile when colors are sorted by luminance.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-70.00
radius Radius of square pixel region (width and height will be radius*2+1)
  Double
50.00
0.00-100.00
percentile The percentile to compute, defaults to 50, which is a median filter.
  gegl:display
  Displays the input buffer in an SDL window (restricted to one display op/process, due to SDL implementation issues, a gtk+ based replacement would be nice.
  Object
input Input pad, for image buffer input.
  String
window_titl
window-title Title to be given to output window
  String
icon_title.
icon-title Icon to be used for output window
  Pointer
screen private
  Int
0
0-1000
w private
  Int
0
0-1000
h private
  Int
0
0-1000
width private
  Int
0
0-1000
height private
  gegl:divide
  Math operation divide (c = value==0.0?0.0:c/value)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
1.00
-inf - +inf
value global value used if aux doesn't contain data
  gegl:dropshadow
  Creates a dropshadow effect on the input buffer.
  Double
0.50
-10.00-10.00
opacity Opacity
  Double
20.00
-inf - +inf
x Horizontal shadow offset.
  Double
20.00
-inf - +inf
y Vertical shadow offset.
  Double
10.00
-inf - +inf
radius Blur radius.
  gegl:dst
  Porter Duff operation dst (d = cB)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:dst-atop
  Porter Duff operation dst-atop (d = cB * aA + cA * (1 - aB))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:dst-in
  Porter Duff operation dst-in (d = cB * aA)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:dst-out
  Porter Duff operation dst-out (d = cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:dst-over
  Porter Duff operation dst-over (d = cB + cA * (1 - aB))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:exclusion
  SVG blend operation exclusion (d = (cA * aB + cB * aA - 2 * cA * cB) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:fractal-explorer
  Fractal Explorer
  Object
output Ouput pad for generated image buffer.
  Int
400
10-10000000
width Width
  Int
400
10-10000000
height Height
  Int
0
0-8
fractaltype Fractal Type
  Double
-2.00
-3.00-3.00
xmin Left
  Double
2.00
-3.00-3.00
xmax Right
  Double
-2.00
-3.00-3.00
ymin Top
  Double
2.00
-3.00-3.00
ymax Bottom
  Int
50
1-1000
iter Iterations
  Double
-0.75
-2.50-2.50
cx CX (only Julia)
  Double
0.20
-2.50-2.50
cy CY (only Julia)
  Double
1.00
0.00-1.00
redstretch Red stretching factor
  Double
1.00
0.00-1.00
greenstretch Green stretching factor
  Double
1.00
0.00-1.00
bluestretch Blue stretching factor
  Int
1
0-2
redmode Red application mode (0:SIN; 1:COS; 2:NONE)
  Int
1
0-2
greenmode Green application mode (0:SIN; 1:COS; 2:NONE)
  Int
0
0-2
bluemode Blue application mode (0:SIN; 1:COS; 2:NONE)
  Boolean
False
redinvert Red inversion
  Boolean
False
greeninvert Green inversion
  Boolean
False
blueinvert Blue inversion
  Int
256
2-8192
ncolors Number of colors
  Boolean
False
useloglog Use loglog smoothing
  gegl:gamma
  Math operation gamma (c = powf (c, value))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
1.00
-inf - +inf
value global value used if aux doesn't contain data
  gegl:gaussian-blur
  Performs an averaging of neighbouring pixels with the normal distribution as weighting.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-200.00
std-dev-x Standard deviation for the horizontal axis. (multiply by ~2 to get radius)
  Double
4.00
0.00-200.00
std-dev-y Standard deviation for the vertical axis. (multiply by ~2 to get radius.)
  String
auto
filter Optional parameter to override the automatic selection of blur filter. Choices are fir, iir, auto
  gegl:gluas
  A general purpose filter/composer implementation proxy for the lua programming language.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Multiline
level = use
script The lua script containing the implementation of this operation.
  FilePath
file a stored lua script on disk implementing an operation.
  Double
1.00
-1000.00-1000.00
user-value (appears in the global variable 'user_value' in lua.
  gegl:grey
  Turns the image greyscale
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  gegl:gtk-display
  Displays the input buffer in an GTK window .
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
window-title Title to give window, if no title given inherits name of the pad providing input.
  gegl:hard-light
  SVG blend operation hard-light (if 2 * cA < aA: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:hstack
  Horizontally stack inputs, (in "output" "aux" is placed to the right of "input")
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:introspect
  GEGL graph visualizer.
  Object
output Ouput pad for generated image buffer.
  Object
node GeglNode to introspect
  gegl:invert
  Inverts the components (except alpha), the result is the corresponding "negative" image.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  gegl:kuwahara
  Edge preserving blur
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
10.00
0.00-50.00
radius Radius of square pixel region (width and height will be radius*2+1)
  gegl:kuwahara-max
  Edge preserving max filter
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-50.00
radius Radius of square pixel region (width and height will be radius*2+1)
  gegl:kuwahara-min
  Edge preserving min filter
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
4.00
0.00-50.00
radius Radius of square pixel region (width and height will be radius*2+1)
  gegl:layer
  A layer in the traditional sense.
  String
gegl:over..
composite-op Composite operation to use
  Double
1.00
0.00-1.00
opacity Opacity
  Double
0.00
-inf - +inf
x Horizontal position
  Double
0.00
-inf - +inf
y Vertical position
  Double
1.00
-inf - +inf
scale Scale 1:1 size
  FilePath
src Source datafile (png, jpg, raw, svg, bmp, tif, ...)
  gegl:lens-correct
  Copies image performing lens distortion correction.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Pointer
lens-info-pointer Pointer to LensCorrectionModel
  gegl:levels
  Remaps the intensity range of the image
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-1.00-4.00
in-low Input luminance level to become lowest output
  Double
1.00
-1.00-4.00
in-high Input luminance level to become white.
  Double
0.00
-1.00-4.00
out-low Lowest luminance level in output
  Double
1.00
-1.00-4.00
out-high Highest luminance level in output
  gegl:lighten
  SVG blend operation lighten (d = MAX (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:line-profile
  Renders luminance profiles for red green and blue components along the specified line in the input buffer, plotted in a buffer of the specified size.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
0
0-1000
x0 Start x coordinate
  Int
200
0-1000
x1 End x coordinate
  Int
0
0-1000
y0 Start y coordinate
  Int
200
0-1000
y1 End y coordinate
  Int
1024
10-10000
width Width of plot
  Int
256
10-10000
height Height of plot
  Double
0.00
-500.00-500.00
min Value at bottom
  Double
8.00
-500.00-500.00
max Value at top
  gegl:linear-gradient
  linear gradient renderer
  Object
output Ouput pad for generated image buffer.
  Double
25.00
-1000.00-1000.00
x1 not documented
  Double
25.00
-1000.00-1000.00
y1 not documented
  Double
150.00
-1000.00-1000.00
x2 not documented
  Double
150.00
-1000.00-1000.00
y2 not documented
  Color
color1 one end of gradient
  Color
color2 one end of gradient
  gegl:load
  Multipurpose file loader, that uses other native handlers, and fallback conversion using image magick's convert.
  FilePath
path Path of file to load.
  gegl:mandelbrot
  Mandelbrot renderer.
  Object
output Ouput pad for generated image buffer.
  Double
-1.77
-200.00-200.00
real Real coordinate
  Double
0.00
-200.00-200.00
img Imaginary coordinate
  Double
3.50
-200.00-200.00
level Water level
  Int
128
0-512
maxiter Maximum number of iterations
  gegl:mblur
  Accumulating motion blur
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.95
0.00-1.00
dampness The value represents the contribution of the past to the new frame.
  gegl:mirrors
  Applies mirroring effect on the image.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
0.00-180.00
m-angle Rotation applied to the mirrors
  Double
0.00
0.00-360.00
r-angle Rotation applied to the result
  Int
6
2-24
n-segs Number of mirrors to use
  Double
0.50
0.00-1.00
c-x X offset of the result of mirroring
  Double
0.50
0.00-1.00
c-y Y offset of the result of mirroring
  Double
0.00
-1.00-1.00
o-x X axis ratio for the center of mirroring
  Double
0.00
-1.00-1.00
o-y Y axis ratio for the center of mirroring
  Double
0.00
0.00-0.50
trim-x X axis ratio for trimming mirror expanse
  Double
0.00
0.00-0.50
trim-y Y axis ratio for trimming mirror expanse
  Double
100.00
0.10-100.00
input-scale Scale factor to make rendering size bigger
  Double
1.00
0.00-100.00
output-scale Scale factor to make rendering size bigger
  Boolean
True
clip Clip result to input size
  Boolean
True
warp Fill full output area
  gegl:mono-mixer
  Monochrome channel mixer
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.50
-10.00-10.00
red Amount of red
  Double
0.25
-10.00-10.00
green Amount of green
  Double
0.25
-10.00-10.00
blue Amount of blue
  gegl:multiply
  Math operation multiply (c = c * value)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
1.00
-inf - +inf
value global value used if aux doesn't contain data
  gegl:negation
  Image blending operation 'negation' (c = 1.0 - fabs(1.0-cA-cB))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:nop
  No operation (can be used as a routing point)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  gegl:opacity
  Weights the opacity of the input both the value of the aux input and the global value property.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
1.00
-10.00-10.00
value Global opacity value that is always used on top of the optional auxiliary input buffer.
  gegl:open-buffer
  A source that uses an on-disk GeglBuffer.
  Object
output Ouput pad for generated image buffer.
  String
path a GeglBuffer on disk to open
  gegl:over
  Porter Duff operation over (d = cA + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:overlay
  SVG blend operation overlay (if 2 * cB > aB: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:path
  Renders a brush stroke
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Color
fill Color of paint to use for filling, use 0 opacity to disable filling.
  Color
stroke Color of paint to use for stroking.
  Double
2.00
0.00-200.00
stroke-width The width of the brush used to stroke the path.
  Double
1.00
-2.00-2.00
stroke-opacity Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool.
  Double
0.60
0.00-1.00
stroke-hardness hardness of brush, 0.0 for soft brush 1.0 for hard brush.
  String
nonzero
fill-rule how to determine what to fill (nonzero|evenodd
  String
transform svg style description of transform.
  Double
1.00
-2.00-2.00
fill-opacity The fill opacity to use.
  Path
d A GeglVector representing the path of the stroke
  gegl:perlin-noise
  Perlin noise generator.
  Object
output Ouput pad for generated image buffer.
  Double
1.20
-inf - +inf
alpha not documented
  Double
1.80
-inf - +inf
scale not documented
  Double
-1.00
-inf - +inf
zoff not documented
  Double
0.00
-inf - +inf
seed not documented
  Int
3
0-20
n not documented
  gegl:pixbuf
  Uses the GdkPixbuf located at the memory location in pixbuf.
  Object
output Ouput pad for generated image buffer.
  Pointer
pixbuf GdkPixbuf to use
  gegl:plus
  SVG blend operation plus (d = cA + cB)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:png-save
  PNG image saver (passes the buffer through, saves as a side-effect.)
  Object
input Input pad, for image buffer input.
  String
path Target path and filename, use '-' for stdout.
  Int
1
1-9
compression PNG compression level from 1 to 9
  Int
16
8-16
bitdepth 8 and 16 are amongst the currently accepted values.
  gegl:posterize
  Reduces the number of levels in each color component of the image.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
8
1-64
levels number of levels per component
  gegl:ppm-save
  PPM image saver (Portable pixmap saver.)
  Object
input Input pad, for image buffer input.
  String
path Target path and filename, use '-' for stdout.
  Boolean
False
rawformat Raw format
  gegl:radial-gradient
  radial gradient renderer
  Object
output Ouput pad for generated image buffer.
  Double
25.00
-1000.00-1000.00
x1 not documented
  Double
25.00
-1000.00-1000.00
y1 not documented
  Double
50.00
-1000.00-1000.00
x2 not documented
  Double
50.00
-1000.00-1000.00
y2 not documented
  Color
color1 one end of gradient
  Color
color2 one end of gradient
  gegl:rectangle
  A rectangular source of a fixed size with a solid color
  Double
0.00
-inf - +inf
x Horizontal position
  Double
0.00
-inf - +inf
y Vertical position
  Double
0.00
0.00- +inf
width Horizontal extent
  Double
0.00
0.00- +inf
height Vertical extent
  Color
color Color to render
  gegl:reflect
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
origin-x X-coordinate of origin
  Double
0.00
-inf - +inf
origin-y Y-coordinate of origin
  String
linear
filter Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth)
  Boolean
False
hard-edges Hard edges
  Int
3
3-6
lanczos-width Width of lanczos function
  Double
0.00
-inf - +inf
x Direction vector's x component
  Double
0.00
-inf - +inf
y Direction vector's y component
  gegl:remap
  Linearly remap the R,G,B based on per pixel minimum and maximum values from the high/low input pads
  gegl:rotate
  Rotate the buffer around the specified origin.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
origin-x X-coordinate of origin
  Double
0.00
-inf - +inf
origin-y Y-coordinate of origin
  String
linear
filter Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth)
  Boolean
False
hard-edges Hard edges
  Int
3
3-6
lanczos-width Width of lanczos function
  Double
0.00
-inf - +inf
degrees Angle to rotate (clockwize)
  gegl:save-pixbuf
  Save output into a GdkPixbuf.
  Object
input Input pad, for image buffer input.
  Pointer
pixbuf The location where to store the output GdkPixbuf.
  gegl:scale
  Scales the buffer.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
origin-x X-coordinate of origin
  Double
0.00
-inf - +inf
origin-y Y-coordinate of origin
  String
linear
filter Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth)
  Boolean
False
hard-edges Hard edges
  Int
3
3-6
lanczos-width Width of lanczos function
  Double
1.00
-inf - +inf
x Horizontal scale factor.
  Double
1.00
-inf - +inf
y Vertical scale factor.
  gegl:screen
  SVG blend operation screen (d = cA + cB - cA * cB)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:shear
  Shears the buffer.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
origin-x X-coordinate of origin
  Double
0.00
-inf - +inf
origin-y Y-coordinate of origin
  String
linear
filter Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth)
  Boolean
False
hard-edges Hard edges
  Int
3
3-6
lanczos-width Width of lanczos function
  Double
1.00
-inf - +inf
x Horizontal shear amount.
  Double
1.00
-inf - +inf
y Vertical shear amount.
  gegl:snn-mean
  Noise reducing edge enhancing blur filter based on Symmetric Nearest Neighbours
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
8.00
0.00-70.00
radius Radius of square pixel region, (width and height will be radius*2+1)
  Int
2
1-2
pairs Number of pairs; higher number preserves more acute features
  gegl:snn-percentile
  Noise reducing edge enhancing percentile filter based on Symmetric Nearest Neighbours
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
8.00
0.00-70.00
radius Radius of square pixel region (width and height will be radius*2+1)
  Int
2
1-2
pairs Number of pairs, higher number preserves more acute features
  Double
50.00
0.00-100.00
percentile The percentile to return, the default value 50 is equal to the median.
  gegl:soft-burn
  Image blending operation 'soft-burn' (c = (cA+cB<1.0)?0.5*cB / (1.0 - cA):1.0-0.5*(1.0 - cA) / cB)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:soft-dodge
  Image blending operation 'soft-dodge' (c = (cA+cB<1.0)?0.5*cA / (1.0 - cB):1.0-0.5*(1.0 - cB)/cA)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:soft-light
  SVG blend operation soft-light (if 2 * cA < aA: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 * cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB == 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = (aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:src
  Porter Duff operation src (d = cA)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:src-atop
  Porter Duff operation src-atop (d = cA * aB + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:src-in
  Porter Duff operation src-in (d = cA * aB)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:src-out
  Porter Duff operation src-out (d = cA * (1 - aB))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:src-over
  Porter Duff operation src-over (d = cA + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:stress
  Spatio Temporal Retinex-like Envelope with Stochastic Sampling.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Int
300
2-3000
radius Neighbourhood taken into account, for enhancement ideal values are close to the longest side of the image, increasing this increases the runtime.
  Int
4
0-1000
samples Number of samples to do per iteration looking for the range of colors.
  Int
10
0-1000
iterations Number of iterations, a higher number of iterations provides a less noisy rendering at computational cost.
  gegl:stretch-contrast
  Scales the components of the buffer to be in the 0.0-1.0 range. This improves images that make poor use of the available contrast (little contrast, very dark, or very bright images).
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  gegl:subtract
  Math operation subtract (c = c - value)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
0.00
-inf - +inf
value global value used if aux doesn't contain data
  gegl:subtractive
  Image blending operation 'subtractive' (c = cA+cB-1.0)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:svg-huerotate
  SVG color matrix operation svg_huerotate
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
values list of s
  gegl:svg-load
  Load an SVG file using librsvg
  Object
output Ouput pad for generated image buffer.
  FilePath
path Path to SVG file to load
  Int
100
1- +inf
width Width for rendered image
  Int
100
1- +inf
height Height for rendered image
  gegl:svg-luminancetoalpha
  SVG color matrix operation svg_luminancetoalpha
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
values list of s
  gegl:svg-matrix
  SVG color matrix operation svg_matrix
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
values list of s
  gegl:svg-multiply
  SVG blend operation svg-multiply (d = cA * cB + cA * (1 - aB) + cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  gegl:svg-saturate
  SVG color matrix operation svg_saturate
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  String
values list of s
  gegl:text
  Display a string of text using pango and cairo.
  Object
output Ouput pad for generated image buffer.
  Multiline
Hello
string String to display (utf8)
  String
Sans
font Font family (utf8)
  Double
10.00
1.00-2048.00
size Approximate height of text in pixels.
  Color
color Color for the text (defaults to 'white')
  Int
-1
-1-1000000
wrap Sets the width in pixels at which long lines will wrap. Use -1 for no wrapping.
  Int
0
0-2
alignment Alignment for multi-line text (0=Left, 1=Center, 2=Right)
  Int
0
0-1000000
width Rendered width in pixels. (read only)
  Int
0
0-1000000
height Rendered height in pixels. (read only)
  gegl:threshold
  Thresholds the image to white/black based on either the global value set in the value property, or per pixel from the aux input.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
0.50
-10.00-10.00
value Global threshold level (used when there is no auxiliary input buffer).
  gegl:transform
  Transforms the group (used by svg).
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
origin-x X-coordinate of origin
  Double
0.00
-inf - +inf
origin-y Y-coordinate of origin
  String
linear
filter Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth)
  Boolean
False
hard-edges Hard edges
  Int
3
3-6
lanczos-width Width of lanczos function
  String
transform Transformation string
  gegl:translate
  Repositions the buffer (with subpixel precision).
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-inf - +inf
origin-x X-coordinate of origin
  Double
0.00
-inf - +inf
origin-y Y-coordinate of origin
  String
linear
filter Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth)
  Boolean
False
hard-edges Hard edges
  Int
3
3-6
lanczos-width Width of lanczos function
  Double
1.00
-inf - +inf
x Horizontal translation.
  Double
1.00
-inf - +inf
y Vertical translation.
  gegl:unpremul
  Unpremultiplies a buffer that contains pre-multiplied colors (but is marked as not having it)
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  gegl:unsharp-mask
  Performs an unsharp mask on the input buffer (sharpens an image by adding false mach-bands around edges).
  Double
1.00
0.00-100.00
std-dev Standard deviation (spatial scale factor)
  Double
1.00
0.00-100.00
scale Scale, strength of effect.
  gegl:v4l
  Video4Linux input, webcams framegrabbers and similar devices.
  Object
output Ouput pad for generated image buffer.
  FilePath
/dev/video0
path Path to v4l device
  Int
320
0- +inf
width Width for rendered image
  Int
240
0- +inf
height Height for rendered image
  Int
0
0- +inf
frame current frame number, can be changed to trigger a reload of the image.
  Int
0
0- +inf
fps autotrigger reload this many times a second.
  gegl:value-invert
  Inverts just the value component, the result is the corresponding `inverted' image.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  gegl:weighted-blend
  blend two images using alpha values as weights
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.
  Double
0.00
-inf - +inf
value global value used if aux doesn't contain data
  gegl:whitebalance
  Allows changing the whitepoint and blackpoint of an image.
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Double
0.00
-2.00-2.00
high-a-delta not documented
  Double
0.00
-2.00-2.00
high-b-delta not documented
  Double
0.00
-2.00-2.00
low-a-delta not documented
  Double
0.00
-2.00-2.00
low-b-delta not documented
  Double
1.00
-3.00-3.00
saturation not documented
  gegl:write-buffer
  A GEGL buffer destination surface.
  Object
input Input pad, for image buffer input.
  Object
buffer Write to an existing GeglBuffer
  gegl:xor
  Porter Duff operation xor (d = cA * (1 - aB)+ cB * (1 - aA))
  Object
output Ouput pad for generated image buffer.
  Object
input Input pad, for image buffer input.
  Object
aux Auxiliary image buffer input pad.