36 #ifndef vtkPropPicker_h 37 #define vtkPropPicker_h 40 #include "vtkRenderingCoreModule.h" 59 int PickProp(
double selectionX,
double selectionY,
vtkRenderer* renderer);
71 int Pick(
double selectionX,
double selectionY,
double selectionZ,
vtkRenderer* renderer)
override;
74 return this->
Pick(selectionPt[0], selectionPt[1], selectionPt[2], renderer);
90 int PickProp3DPoint(
double pos[3],
vtkRenderer* renderer);
101 virtual int PickProp3DRay(
double selectionPt[3],
double eventWorldOrientation[4],
abstract superclass for all actors, volumes and annotations
virtual int Pick3DPoint(double [3], vtkRenderer *)
Perform pick operation with selection point provided.
virtual int Pick3DRay(double [3], double [4], vtkRenderer *)
Perform pick operation with selection point and orientation provided.
pick an actor/prop using graphics hardware
abstract specification for renderers
void Initialize() override
vtkPropCollection * PickFromProps
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int Pick(double selectionPt[3], vtkRenderer *renderer)
abstract API for pickers that can pick an instance of vtkProp
virtual int Pick(double selectionX, double selectionY, double selectionZ, vtkRenderer *renderer)=0
Perform pick operation with selection point provided.
vtkWorldPointPicker * WorldPointPicker
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
find world x,y,z corresponding to display x,y,z