43 #ifndef vtkOpenGLQuadHelper_h 44 #define vtkOpenGLQuadHelper_h 46 #include "vtkRenderingOpenGL2Module.h" 82 void ReleaseGraphicsResources(
vtkWindow*);
87 std::unique_ptr<vtkGenericOpenGLResourceFreeCallback> ResourceCallback;
90 #endif // vtkOpenGLQuadHelper_h
record modification and/or execution time
window superclass for vtkRenderWindow
The VertexArrayObject class uses, or emulates, vertex array objects.
unsigned int ShaderChangeValue
Class to make rendering a full screen quad easier.
vtkOpenGLVertexArrayObject * VAO
vtkShaderProgram * Program
vtkTimeStamp ShaderSourceTime
The ShaderProgram uses one or more Shader objects.