36 #ifndef vtkAttributeClustering2DLayoutStrategy_h 37 #define vtkAttributeClustering2DLayoutStrategy_h 40 #include "vtkInfovisLayoutModule.h" 62 vtkGetStringMacro(VertexAttribute);
63 void SetVertexAttribute(
const char*);
73 vtkGetMacro(RandomSeed,
int);
85 vtkSetClampMacro(MaxNumberOfIterations,
int, 0,
VTK_INT_MAX);
86 vtkGetMacro(MaxNumberOfIterations,
int);
97 vtkSetClampMacro(IterationsPerLayout,
int, 0,
VTK_INT_MAX);
98 vtkGetMacro(IterationsPerLayout,
int);
108 vtkSetClampMacro(InitialTemperature,
float, 0.0,
VTK_FLOAT_MAX);
109 vtkGetMacro(InitialTemperature,
float);
122 vtkGetMacro(CoolDownRate,
double);
130 vtkSetMacro(RestDistance,
float);
131 vtkGetMacro(RestDistance,
float);
172 int IterationsPerLayout;
177 float CuttingThreshold;
178 char* VertexAttribute;
181 void GenerateCircularSplat(
vtkImageData* splat,
int x,
int y);
182 void GenerateGaussianSplat(
vtkImageData* splat,
int x,
int y);
183 void ResolveCoincidentVertices();
186 Internals* Implementation;
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple fast 2D graph layout
dynamic, self-adjusting array of float
abstract superclass for all graph layout strategies
dynamic, self-adjusting array of int
A splatter optimized for splatting single kernels.
a simple class to control print indentation
topologically and geometrically regular array of data
int IsLayoutComplete() override
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
int MaxNumberOfIterations
virtual void Initialize()
This method allows the layout strategy to do initialization of data structures or whatever else it mi...
virtual void Layout()=0
This is the layout method where the graph that was set in SetGraph() is laid out. ...