35 #ifndef vtkGLTFExporter_h 36 #define vtkGLTFExporter_h 39 #include "vtkIOExportModule.h" 54 vtkSetStringMacro(FileName);
55 vtkGetStringMacro(FileName);
63 vtkGetMacro(InlineData,
bool);
64 vtkSetMacro(InlineData,
bool);
65 vtkBooleanMacro(InlineData,
bool);
76 vtkGetMacro(SaveNormal,
bool);
77 vtkSetMacro(SaveNormal,
bool);
78 vtkBooleanMacro(SaveNormal,
bool);
92 vtkGetMacro(SaveBatchId,
bool);
93 vtkSetMacro(SaveBatchId,
bool);
94 vtkBooleanMacro(SaveBatchId,
bool);
107 void WriteToStream(ostream& out);
abstract class to write a scene to a file
virtual void WriteData()=0
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
export a scene into GLTF 2.0 format.