Bullet Collision Detection & Physics Library
btEmptyCollisionAlgorithm.h File Reference
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Classes

class  btEmptyAlgorithm
 EmptyAlgorithm is a stub for unsupported collision pairs. More...
 
struct  btEmptyAlgorithm::CreateFunc
 
struct  CreateFunc
 

Macros

#define ATTRIBUTE_ALIGNED(a)
 

Functions

btEmptyAlgorithm btCollisionAlgorithm ATTRIBUTE_ALIGNED (16)
 
 btEmptyAlgorithm (const btCollisionAlgorithmConstructionInfo &ci)
 
virtual void processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
 
virtual btScalar calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
 
virtual void getAllContactManifolds (btManifoldArray &manifoldArray)
 

Macro Definition Documentation

◆ ATTRIBUTE_ALIGNED

#define ATTRIBUTE_ALIGNED ( a)

Definition at line 22 of file btEmptyCollisionAlgorithm.h.

Function Documentation

◆ ATTRIBUTE_ALIGNED()

btEmptyAlgorithm btCollisionAlgorithm ATTRIBUTE_ALIGNED ( 16 )

◆ btEmptyAlgorithm()

ATTRIBUTE_ALIGNED::btEmptyAlgorithm ( const btCollisionAlgorithmConstructionInfo & ci)

◆ calculateTimeOfImpact()

virtual btScalar ATTRIBUTE_ALIGNED::calculateTimeOfImpact ( btCollisionObject * body0,
btCollisionObject * body1,
const btDispatcherInfo & dispatchInfo,
btManifoldResult * resultOut )
virtual

◆ getAllContactManifolds()

virtual void ATTRIBUTE_ALIGNED::getAllContactManifolds ( btManifoldArray & manifoldArray)
virtual

Definition at line 7 of file btEmptyCollisionAlgorithm.h.

◆ processCollision()

virtual void ATTRIBUTE_ALIGNED::processCollision ( const btCollisionObjectWrapper * body0Wrap,
const btCollisionObjectWrapper * body1Wrap,
const btDispatcherInfo & dispatchInfo,
btManifoldResult * resultOut )
virtual