Bullet Collision Detection & Physics Library
btCollisionAlgorithm Class Referenceabstract

btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher. More...

#include <btCollisionAlgorithm.h>

Inheritance diagram for btCollisionAlgorithm:
Collaboration diagram for btCollisionAlgorithm:

Public Member Functions

 btCollisionAlgorithm ()
 
 btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci)
 
virtual ~btCollisionAlgorithm ()
 
virtual void processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0
 
virtual btScalar calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0
 
virtual void getAllContactManifolds (btManifoldArray &manifoldArray)=0
 

Protected Attributes

btDispatcherm_dispatcher
 

Detailed Description

btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher.

It is persistent over frames

Definition at line 53 of file btCollisionAlgorithm.h.

Constructor & Destructor Documentation

◆ btCollisionAlgorithm() [1/2]

btCollisionAlgorithm::btCollisionAlgorithm ( )
inline

Definition at line 62 of file btCollisionAlgorithm.h.

◆ btCollisionAlgorithm() [2/2]

btCollisionAlgorithm::btCollisionAlgorithm ( const btCollisionAlgorithmConstructionInfo & ci)

Definition at line 19 of file btCollisionAlgorithm.cpp.

◆ ~btCollisionAlgorithm()

virtual btCollisionAlgorithm::~btCollisionAlgorithm ( )
inlinevirtual

Definition at line 66 of file btCollisionAlgorithm.h.

Member Function Documentation

◆ calculateTimeOfImpact()

◆ getAllContactManifolds()

◆ processCollision()

Member Data Documentation

◆ m_dispatcher

btDispatcher* btCollisionAlgorithm::m_dispatcher
protected

Definition at line 56 of file btCollisionAlgorithm.h.


The documentation for this class was generated from the following files: