Bullet Collision Detection & Physics Library
btMLCPSolverInterface Class Referenceabstract

original version written by Erwin Coumans, October 2013 More...

#include <btMLCPSolverInterface.h>

Inheritance diagram for btMLCPSolverInterface:

Public Member Functions

virtual ~btMLCPSolverInterface ()
 
virtual bool solveMLCP (const btMatrixXu &A, const btVectorXu &b, btVectorXu &x, const btVectorXu &lo, const btVectorXu &hi, const btAlignedObjectArray< int > &limitDependency, int numIterations, bool useSparsity=true)=0
 

Detailed Description

original version written by Erwin Coumans, October 2013

Definition at line 22 of file btMLCPSolverInterface.h.

Constructor & Destructor Documentation

◆ ~btMLCPSolverInterface()

virtual btMLCPSolverInterface::~btMLCPSolverInterface ( )
inlinevirtual

Definition at line 25 of file btMLCPSolverInterface.h.

Member Function Documentation

◆ solveMLCP()

virtual bool btMLCPSolverInterface::solveMLCP ( const btMatrixXu & A,
const btVectorXu & b,
btVectorXu & x,
const btVectorXu & lo,
const btVectorXu & hi,
const btAlignedObjectArray< int > & limitDependency,
int numIterations,
bool useSparsity = true )
pure virtual

The documentation for this class was generated from the following file: