Bullet Collision Detection & Physics Library
btWheelContactPoint Struct Reference
Collaboration diagram for btWheelContactPoint:

Public Member Functions

 btWheelContactPoint (btRigidBody *body0, btRigidBody *body1, const btVector3 &frictionPosWorld, const btVector3 &frictionDirectionWorld, btScalar maxImpulse)
 

Public Attributes

btRigidBodym_body0
 
btRigidBodym_body1
 
btVector3 m_frictionPositionWorld
 
btVector3 m_frictionDirectionWorld
 
btScalar m_jacDiagABInv
 
btScalar m_maxImpulse
 

Detailed Description

Definition at line 438 of file btRaycastVehicle.cpp.

Constructor & Destructor Documentation

◆ btWheelContactPoint()

btWheelContactPoint::btWheelContactPoint ( btRigidBody * body0,
btRigidBody * body1,
const btVector3 & frictionPosWorld,
const btVector3 & frictionDirectionWorld,
btScalar maxImpulse )
inline

Definition at line 447 of file btRaycastVehicle.cpp.

Member Data Documentation

◆ m_body0

btRigidBody* btWheelContactPoint::m_body0

Definition at line 440 of file btRaycastVehicle.cpp.

◆ m_body1

btRigidBody* btWheelContactPoint::m_body1

Definition at line 441 of file btRaycastVehicle.cpp.

◆ m_frictionDirectionWorld

btVector3 btWheelContactPoint::m_frictionDirectionWorld

Definition at line 443 of file btRaycastVehicle.cpp.

◆ m_frictionPositionWorld

btVector3 btWheelContactPoint::m_frictionPositionWorld

Definition at line 442 of file btRaycastVehicle.cpp.

◆ m_jacDiagABInv

btScalar btWheelContactPoint::m_jacDiagABInv

Definition at line 444 of file btRaycastVehicle.cpp.

◆ m_maxImpulse

btScalar btWheelContactPoint::m_maxImpulse

Definition at line 445 of file btRaycastVehicle.cpp.


The documentation for this struct was generated from the following file: