Bullet Collision Detection & Physics Library
bullet.h
Go to the documentation of this file.
1/* Copyright (C) 2011 Erwin Coumans & Charlie C
2*
3* This software is provided 'as-is', without any express or implied
4* warranty. In no event will the authors be held liable for any damages
5* arising from the use of this software.
6*
7* Permission is granted to anyone to use this software for any purpose,
8* including commercial applications, and to alter it and redistribute it
9* freely, subject to the following restrictions:
10*
11* 1. The origin of this software must not be misrepresented; you must not
12* claim that you wrote the original software. If you use this software
13* in a product, an acknowledgment in the product documentation would be
14* appreciated but is not required.
15* 2. Altered source versions must be plainly marked as such, and must not be
16* misrepresented as being the original software.
17* 3. This notice may not be removed or altered from any source distribution.
18*/
19// Auto generated from Bullet/Extras/HeaderGenerator/bulletGenerate.py
20#ifndef __BULLET_H__
21#define __BULLET_H__
22namespace Bullet {
23
24// put an empty struct in the case
28
29 class PointerArray;
30 class btPhysicsSystem;
31 class ListBase;
51 class btIntIndexData;
55 class btMeshPartData;
62 class btConeShapeData;
78 class btConstraintInfo1;
101 class SoftBodyNodeData;
102 class SoftBodyLinkData;
103 class SoftBodyFaceData;
104 class SoftBodyTetraData;
106 class SoftBodyConfigData;
107 class SoftBodyPoseData;
117// -------------------------------------------------- //
119 {
120 public:
123 void *m_data;
124 };
125
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139 {
140 public:
141 void *first;
142 void *last;
143 };
144
145
146// -------------------------------------------------- //
148 {
149 public:
150 float m_floats[4];
151 };
152
153
154// -------------------------------------------------- //
156 {
157 public:
158 double m_floats[4];
159 };
160
161
162// -------------------------------------------------- //
164 {
165 public:
166 float m_floats[4];
167 };
168
169
170// -------------------------------------------------- //
172 {
173 public:
174 double m_floats[4];
175 };
176
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178// -------------------------------------------------- //
180 {
181 public:
183 };
184
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188 {
189 public:
191 };
192
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299 {
300 public:
301 char *m_name;
303 char m_padding[4];
304 };
305
306
307// -------------------------------------------------- //
317
318
319// -------------------------------------------------- //
329
330
331// -------------------------------------------------- //
333 {
334 public:
336 float m_radius;
337 };
338
339
340// -------------------------------------------------- //
349
350
351// -------------------------------------------------- //
353 {
354 public:
356 };
357
358
359// -------------------------------------------------- //
361 {
362 public:
363 short m_value;
364 char m_pad[2];
365 };
366
367
368// -------------------------------------------------- //
370 {
371 public:
372 short m_values[3];
373 char m_pad[2];
374 };
375
376
377// -------------------------------------------------- //
379 {
380 public:
381 char m_values[3];
382 char m_pad;
383 };
384
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489 {
490 public:
495 };
496
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521 {
522 public:
562 };
563
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565// -------------------------------------------------- //
567 {
568 public:
608 };
609
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843 {
844 public:
846 int nub;
847 };
848
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1095 {
1096 public:
1118 char m_padding1[4];
1138 };
1139
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1141// -------------------------------------------------- //
1143 {
1144 public:
1166 char m_padding1[4];
1186 };
1187
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1579}
1580#endif//__BULLET_H__
btMatrix3x3FloatData m_locii
Definition bullet.h:1378
btVector3FloatData * m_framerefs
Definition bullet.h:1385
btMatrix3x3FloatData m_invwi
Definition bullet.h:1379
btTransformFloatData m_framexform
Definition bullet.h:1377
btVector3FloatData m_dimpulses[2]
Definition bullet.h:1382
btVector3FloatData m_av
Definition bullet.h:1384
btVector3FloatData m_com
Definition bullet.h:1380
btVector3FloatData m_vimpulses[2]
Definition bullet.h:1381
btVector3FloatData m_lv
Definition bullet.h:1383
float m_softKineticClusterImpulseSplit
Definition bullet.h:1342
SoftBodyMaterialData * m_material
Definition bullet.h:1288
btVector3FloatData m_normal
Definition bullet.h:1287
SoftBodyMaterialData * m_material
Definition bullet.h:1276
btVector3FloatData m_position
Definition bullet.h:1260
btVector3FloatData m_normal
Definition bullet.h:1264
btVector3FloatData m_previousPosition
Definition bullet.h:1261
btVector3FloatData m_accumulatedForce
Definition bullet.h:1263
btVector3FloatData m_velocity
Definition bullet.h:1262
SoftBodyMaterialData * m_material
Definition bullet.h:1259
btVector3FloatData * m_positions
Definition bullet.h:1362
btVector3FloatData m_com
Definition bullet.h:1361
btMatrix3x3FloatData m_scale
Definition bullet.h:1359
btMatrix3x3FloatData m_rot
Definition bullet.h:1358
btMatrix3x3FloatData m_aqq
Definition bullet.h:1360
btVector3FloatData m_c0[4]
Definition bullet.h:1298
SoftBodyMaterialData * m_material
Definition bullet.h:1299
bInvalidHandle * m_rigidBody
Definition bullet.h:1315
btVector3FloatData m_localFrame
Definition bullet.h:1314
btMatrix3x3FloatData m_c0
Definition bullet.h:1312
btVector3FloatData m_c1
Definition bullet.h:1313
btConvexInternalShapeData m_convexInternalShapeData
Definition bullet.h:481
btTransformDoubleData m_interpolationWorldTransform
Definition bullet.h:644
btVector3DoubleData m_anisotropicFriction
Definition bullet.h:647
btVector3DoubleData m_interpolationLinearVelocity
Definition bullet.h:645
btCollisionShapeData * m_rootCollisionShape
Definition bullet.h:641
btTransformDoubleData m_worldTransform
Definition bullet.h:643
btVector3DoubleData m_interpolationAngularVelocity
Definition bullet.h:646
btTransformFloatData m_interpolationWorldTransform
Definition bullet.h:680
btVector3FloatData m_anisotropicFriction
Definition bullet.h:683
btCollisionShapeData * m_rootCollisionShape
Definition bullet.h:677
btTransformFloatData m_worldTransform
Definition bullet.h:679
btVector3FloatData m_interpolationLinearVelocity
Definition bullet.h:681
btVector3FloatData m_interpolationAngularVelocity
Definition bullet.h:682
btTransformFloatData m_transform
Definition bullet.h:439
btCollisionShapeData * m_childShape
Definition bullet.h:440
btCollisionShapeData m_collisionShapeData
Definition bullet.h:450
btCompoundShapeChildData * m_childShapePtr
Definition bullet.h:451
btConvexInternalShapeData m_convexInternalShapeData
Definition bullet.h:471
btTransformFloatData m_rbAFrame
Definition bullet.h:1024
btTransformFloatData m_rbBFrame
Definition bullet.h:1025
btTypedConstraintData m_typeConstraintData
Definition bullet.h:1023
btTransformDoubleData m_rbBFrame
Definition bullet.h:1008
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:1006
btTransformDoubleData m_rbAFrame
Definition bullet.h:1007
btVector3DoubleData * m_unscaledPointsDoublePtr
Definition bullet.h:629
btConvexInternalShapeData m_convexInternalShapeData
Definition bullet.h:627
btVector3FloatData * m_unscaledPointsFloatPtr
Definition bullet.h:628
btCollisionShapeData m_collisionShapeData
Definition bullet.h:323
btVector3FloatData m_implicitShapeDimensions
Definition bullet.h:325
btVector3FloatData m_localScaling
Definition bullet.h:324
btConvexInternalShapeData m_convexInternalShapeData
Definition bullet.h:461
btVector3DoubleData m_gravity
Definition bullet.h:771
btContactSolverInfoDoubleData m_solverInfo
Definition bullet.h:770
btContactSolverInfoFloatData m_solverInfo
Definition bullet.h:779
btVector3FloatData m_gravity
Definition bullet.h:780
btStridingMeshInterfaceData m_meshInterface
Definition bullet.h:616
btVector3FloatData m_localScaling
Definition bullet.h:617
btCollisionShapeData m_collisionShapeData
Definition bullet.h:615
btVector3DoubleData m_axisInA
Definition bullet.h:1238
btVector3DoubleData m_axisInB
Definition bullet.h:1239
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:1237
btVector3FloatData m_axisInB
Definition bullet.h:1227
btVector3FloatData m_axisInA
Definition bullet.h:1226
btTypedConstraintFloatData m_typeConstraintData
Definition bullet.h:1225
btTypedConstraintData m_typeConstraintData
Definition bullet.h:1041
btTransformFloatData m_rbBFrame
Definition bullet.h:1043
btVector3FloatData m_angularLowerLimit
Definition bullet.h:1047
btTransformFloatData m_rbAFrame
Definition bullet.h:1042
btVector3FloatData m_linearUpperLimit
Definition bullet.h:1044
btVector3FloatData m_linearLowerLimit
Definition bullet.h:1045
btVector3FloatData m_angularUpperLimit
Definition bullet.h:1046
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:1057
btVector3FloatData m_angularEquilibriumPoint
Definition bullet.h:1131
btTypedConstraintData m_typeConstraintData
Definition bullet.h:1097
btVector3FloatData m_linearEquilibriumPoint
Definition bullet.h:1112
btVector3FloatData m_angularSpringStiffness
Definition bullet.h:1129
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:1145
btGeneric6DofConstraintData m_6dofData
Definition bullet.h:1073
btGeneric6DofConstraintDoubleData2 m_6dofData
Definition bullet.h:1085
btTransformDoubleData m_rbAFrame
Definition bullet.h:986
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:985
btTransformDoubleData m_rbBFrame
Definition bullet.h:987
btTransformDoubleData m_rbBFrame
Definition bullet.h:947
btTransformDoubleData m_rbAFrame
Definition bullet.h:946
btTypedConstraintData m_typeConstraintData
Definition bullet.h:945
btTypedConstraintData m_typeConstraintData
Definition bullet.h:965
btTransformFloatData m_rbAFrame
Definition bullet.h:966
btTransformFloatData m_rbBFrame
Definition bullet.h:967
btVector3DoubleData m_el[3]
Definition bullet.h:190
btVector3FloatData m_el[3]
Definition bullet.h:182
btCharIndexTripletData * m_3indices8
Definition bullet.h:394
btIntIndexData * m_indices32
Definition bullet.h:392
btShortIntIndexTripletData * m_3indices16
Definition bullet.h:393
btVector3FloatData * m_vertices3f
Definition bullet.h:390
btShortIntIndexData * m_indices16
Definition bullet.h:395
btVector3DoubleData * m_vertices3d
Definition bullet.h:391
btVector3DoubleData m_baseAngularVelocity
Definition bullet.h:1529
btMultiBodyLinkDoubleData * m_links
Definition bullet.h:1535
btCollisionObjectDoubleData * m_baseCollider
Definition bullet.h:1536
btQuaternionDoubleData m_baseWorldOrientation
Definition bullet.h:1527
btVector3DoubleData m_baseInertia
Definition bullet.h:1530
btVector3DoubleData m_baseWorldPosition
Definition bullet.h:1526
btVector3DoubleData m_baseLinearVelocity
Definition bullet.h:1528
btVector3FloatData m_baseLinearVelocity
Definition bullet.h:1546
btCollisionObjectFloatData * m_baseCollider
Definition bullet.h:1553
btQuaternionFloatData m_baseWorldOrientation
Definition bullet.h:1545
btVector3FloatData m_baseInertia
Definition bullet.h:1548
btVector3FloatData m_baseWorldPosition
Definition bullet.h:1544
btMultiBodyLinkFloatData * m_links
Definition bullet.h:1552
btVector3FloatData m_baseAngularVelocity
Definition bullet.h:1547
btMultiBodyDoubleData * m_multiBody
Definition bullet.h:1573
btCollisionObjectDoubleData m_colObjData
Definition bullet.h:1572
btCollisionObjectFloatData m_colObjData
Definition bullet.h:1561
btMultiBodyFloatData * m_multiBody
Definition bullet.h:1562
btVector3DoubleData m_parentComToThisPivotOffset
Definition bullet.h:1457
btVector3DoubleData m_thisPivotToThisComOffset
Definition bullet.h:1458
btQuaternionDoubleData m_zeroRotParentToThis
Definition bullet.h:1456
btVector3DoubleData m_absFrameTotVelocityTop
Definition bullet.h:1462
btCollisionObjectDoubleData * m_linkCollider
Definition bullet.h:1482
btVector3DoubleData m_jointAxisBottom[6]
Definition bullet.h:1460
btVector3DoubleData m_absFrameTotVelocityBottom
Definition bullet.h:1463
btVector3DoubleData m_absFrameLocVelocityBottom
Definition bullet.h:1465
btVector3DoubleData m_absFrameLocVelocityTop
Definition bullet.h:1464
btVector3DoubleData m_jointAxisTop[6]
Definition bullet.h:1459
btVector3DoubleData m_linkInertia
Definition bullet.h:1461
btQuaternionFloatData m_zeroRotParentToThis
Definition bullet.h:1491
btVector3FloatData m_jointAxisBottom[6]
Definition bullet.h:1495
btVector3FloatData m_absFrameTotVelocityBottom
Definition bullet.h:1498
btCollisionObjectFloatData * m_linkCollider
Definition bullet.h:1517
btVector3FloatData m_parentComToThisPivotOffset
Definition bullet.h:1492
btVector3FloatData m_absFrameLocVelocityBottom
Definition bullet.h:1500
btVector3FloatData m_absFrameLocVelocityTop
Definition bullet.h:1499
btVector3FloatData m_jointAxisTop[6]
Definition bullet.h:1494
btVector3FloatData m_thisPivotToThisComOffset
Definition bullet.h:1493
btVector3FloatData m_absFrameTotVelocityTop
Definition bullet.h:1497
btVector3FloatData m_linkInertia
Definition bullet.h:1496
btPositionAndRadius * m_localPositionArrayPtr
Definition bullet.h:345
btConvexInternalShapeData m_convexInternalShapeData
Definition bullet.h:344
btVector3DoubleData m_aabbMaxOrg
Definition bullet.h:241
btVector3DoubleData m_aabbMinOrg
Definition bullet.h:240
btVector3FloatData m_aabbMaxOrg
Definition bullet.h:228
btVector3FloatData m_aabbMinOrg
Definition bullet.h:227
btCollisionObjectDoubleData * m_body1
Definition bullet.h:561
btVector3DoubleData m_pointCacheLateralFrictionDir1[4]
Definition bullet.h:528
btVector3DoubleData m_pointCachePositionWorldOnB[4]
Definition bullet.h:526
btVector3DoubleData m_pointCacheLocalPointB[4]
Definition bullet.h:524
btVector3DoubleData m_pointCacheLateralFrictionDir2[4]
Definition bullet.h:529
btVector3DoubleData m_pointCachePositionWorldOnA[4]
Definition bullet.h:525
btCollisionObjectDoubleData * m_body0
Definition bullet.h:560
btVector3DoubleData m_pointCacheLocalPointA[4]
Definition bullet.h:523
btVector3DoubleData m_pointCacheNormalWorldOnB[4]
Definition bullet.h:527
btCollisionObjectFloatData * m_body0
Definition bullet.h:606
btVector3FloatData m_pointCacheLateralFrictionDir1[4]
Definition bullet.h:574
btVector3FloatData m_pointCacheNormalWorldOnB[4]
Definition bullet.h:573
btVector3FloatData m_pointCachePositionWorldOnB[4]
Definition bullet.h:572
btVector3FloatData m_pointCacheLateralFrictionDir2[4]
Definition bullet.h:575
btVector3FloatData m_pointCachePositionWorldOnA[4]
Definition bullet.h:571
btVector3FloatData m_pointCacheLocalPointB[4]
Definition bullet.h:570
btCollisionObjectFloatData * m_body1
Definition bullet.h:607
btVector3FloatData m_pointCacheLocalPointA[4]
Definition bullet.h:569
PointerArray m_collisionObjects
Definition bullet.h:132
PointerArray m_collisionShapes
Definition bullet.h:131
PointerArray m_constraints
Definition bullet.h:133
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:925
btTypedConstraintData m_typeConstraintData
Definition bullet.h:935
btTypedConstraintData m_typeConstraintData
Definition bullet.h:915
btVector3FloatData m_pos
Definition bullet.h:335
btVector3DoubleData m_bvhQuantization
Definition bullet.h:284
btVector3DoubleData m_bvhAabbMin
Definition bullet.h:282
btVector3DoubleData m_bvhAabbMax
Definition bullet.h:283
btBvhSubtreeInfoData * m_subTreeInfoPtr
Definition bullet.h:293
btQuantizedBvhNodeData * m_quantizedContiguousNodesPtr
Definition bullet.h:290
btOptimizedBvhNodeDoubleData * m_contiguousNodesPtr
Definition bullet.h:289
btVector3FloatData m_bvhAabbMax
Definition bullet.h:264
btBvhSubtreeInfoData * m_subTreeInfoPtr
Definition bullet.h:272
btVector3FloatData m_bvhAabbMin
Definition bullet.h:263
btOptimizedBvhNodeFloatData * m_contiguousNodesPtr
Definition bullet.h:270
btQuantizedBvhNodeData * m_quantizedContiguousNodesPtr
Definition bullet.h:271
btVector3FloatData m_bvhQuantization
Definition bullet.h:265
btVector3DoubleData m_angularVelocity
Definition bullet.h:819
btVector3DoubleData m_gravity
Definition bullet.h:822
double m_additionalLinearDampingThresholdSqr
Definition bullet.h:831
btVector3DoubleData m_linearVelocity
Definition bullet.h:818
btVector3DoubleData m_invInertiaLocal
Definition bullet.h:824
btMatrix3x3DoubleData m_invInertiaTensorWorld
Definition bullet.h:817
btVector3DoubleData m_angularFactor
Definition bullet.h:820
btVector3DoubleData m_gravity_acceleration
Definition bullet.h:823
btVector3DoubleData m_totalTorque
Definition bullet.h:826
btVector3DoubleData m_linearFactor
Definition bullet.h:821
btCollisionObjectDoubleData m_collisionObjectData
Definition bullet.h:816
double m_additionalAngularDampingFactor
Definition bullet.h:833
btVector3DoubleData m_totalForce
Definition bullet.h:825
double m_additionalAngularDampingThresholdSqr
Definition bullet.h:832
float m_additionalLinearDampingThresholdSqr
Definition bullet.h:803
btMatrix3x3FloatData m_invInertiaTensorWorld
Definition bullet.h:789
btVector3FloatData m_angularFactor
Definition bullet.h:792
float m_additionalAngularDampingThresholdSqr
Definition bullet.h:804
btVector3FloatData m_gravity
Definition bullet.h:794
btVector3FloatData m_linearFactor
Definition bullet.h:793
btVector3FloatData m_angularVelocity
Definition bullet.h:791
btVector3FloatData m_invInertiaLocal
Definition bullet.h:796
btCollisionObjectFloatData m_collisionObjectData
Definition bullet.h:788
btVector3FloatData m_totalForce
Definition bullet.h:797
btVector3FloatData m_totalTorque
Definition bullet.h:798
btVector3FloatData m_gravity_acceleration
Definition bullet.h:795
btVector3FloatData m_linearVelocity
Definition bullet.h:790
btVector3FloatData m_localScaling
Definition bullet.h:431
btTriangleMeshShapeData m_trimeshShapeData
Definition bullet.h:430
btTransformFloatData m_rbBFrame
Definition bullet.h:1195
btTransformFloatData m_rbAFrame
Definition bullet.h:1194
btTypedConstraintData m_typeConstraintData
Definition bullet.h:1193
btTransformDoubleData m_rbBFrame
Definition bullet.h:1211
btTypedConstraintDoubleData m_typeConstraintData
Definition bullet.h:1209
btTransformDoubleData m_rbAFrame
Definition bullet.h:1210
btSoftBodyJointData * m_joints
Definition bullet.h:1439
SoftBodyClusterData * m_clusters
Definition bullet.h:1438
SoftBodyFaceData * m_faces
Definition bullet.h:1435
SoftRigidAnchorData * m_anchors
Definition bullet.h:1437
btCollisionObjectFloatData m_collisionObjectData
Definition bullet.h:1430
SoftBodyConfigData m_config
Definition bullet.h:1448
SoftBodyNodeData * m_nodes
Definition bullet.h:1433
SoftBodyLinkData * m_links
Definition bullet.h:1434
SoftBodyTetraData * m_tetrahedra
Definition bullet.h:1436
SoftBodyMaterialData ** m_materials
Definition bullet.h:1432
SoftBodyPoseData * m_pose
Definition bullet.h:1431
btVector3FloatData m_refs[2]
Definition bullet.h:1413
btVector3FloatData m_relPosition[2]
Definition bullet.h:1418
btCollisionShapeData m_collisionShapeData
Definition bullet.h:311
btVector3FloatData m_planeNormal
Definition bullet.h:313
btVector3FloatData m_localScaling
Definition bullet.h:312
btMeshPartData * m_meshPartsPtr
Definition bullet.h:405
btVector3FloatData m_scaling
Definition bullet.h:406
btVector3DoubleData m_origin
Definition bullet.h:208
btMatrix3x3DoubleData m_basis
Definition bullet.h:207
btMatrix3x3FloatData m_basis
Definition bullet.h:198
btVector3FloatData m_origin
Definition bullet.h:199
btTriangleInfoData * m_valueArrayPtr
Definition bullet.h:504
btQuantizedBvhDoubleData * m_quantizedDoubleBvh
Definition bullet.h:419
btCollisionShapeData m_collisionShapeData
Definition bullet.h:416
btQuantizedBvhFloatData * m_quantizedFloatBvh
Definition bullet.h:418
btStridingMeshInterfaceData m_meshInterface
Definition bullet.h:417
btTriangleInfoMapData * m_triangleInfoMap
Definition bullet.h:420
bInvalidHandle * m_rbA
Definition bullet.h:874
bInvalidHandle * m_rbB
Definition bullet.h:875
btRigidBodyDoubleData * m_rbA
Definition bullet.h:894
btRigidBodyDoubleData * m_rbB
Definition bullet.h:895
btRigidBodyFloatData * m_rbB
Definition bullet.h:855
btRigidBodyFloatData * m_rbA
Definition bullet.h:854
struct Bullet::bInvalidHandle bInvalidHandle
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
this structure is not used, except for loading pre-2.82 .bullet files
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
this structure is not used, except for loading pre-2.82 .bullet files
for serialization
for serialization
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 th...
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
for serialization
those fields have to be float and not btScalar for the serialization to work properly
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
this structure is not used, except for loading pre-2.82 .bullet files
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64