Bullet Collision Detection & Physics Library
btSimulationIslandManager::IslandCallback Struct Referenceabstract

#include <btSimulationIslandManager.h>

Inheritance diagram for btSimulationIslandManager::IslandCallback:

Public Member Functions

virtual ~IslandCallback ()
 
virtual void processIsland (btCollisionObject **bodies, int numBodies, class btPersistentManifold **manifolds, int numManifolds, int islandId)=0
 

Detailed Description

Definition at line 52 of file btSimulationIslandManager.h.

Constructor & Destructor Documentation

◆ ~IslandCallback()

virtual btSimulationIslandManager::IslandCallback::~IslandCallback ( )
inlinevirtual

Definition at line 54 of file btSimulationIslandManager.h.

Member Function Documentation

◆ processIsland()

virtual void btSimulationIslandManager::IslandCallback::processIsland ( btCollisionObject ** bodies,
int numBodies,
class btPersistentManifold ** manifolds,
int numManifolds,
int islandId )
pure virtual

The documentation for this struct was generated from the following file: