OpenVDB 12.1.0
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Merge.h File Reference

Functions to efficiently merge grids. More...

#include <openvdb/Platform.h>
#include <openvdb/Exceptions.h>
#include <openvdb/Types.h>
#include <openvdb/Grid.h>
#include <openvdb/tree/NodeManager.h>
#include <openvdb/openvdb.h>
#include <openvdb/util/Assert.h>
#include "NodeVisitor.h"
#include <memory>
#include <unordered_map>
#include <unordered_set>

Go to the source code of this file.

Classes

struct  TreeToMerge< TreeT >
 Convenience class that contains a pointer to a tree to be stolen or deep copied depending on the tag dispatch class used and a subset of methods to retrieve data from the tree. More...
struct  TreeToMerge< TreeT >::MaskPtr
 Wrapper around unique_ptr that deep-copies mask on copy construction. More...
struct  TreeToMerge< TreeT >::MaskUnionOp
 DynamicNodeManager operator used to generate a mask of the input tree, but with dense leaf nodes replaced with active tiles for compactness. More...
struct  CsgUnionOrIntersectionOp< TreeT, Union >
 DynamicNodeManager operator to merge trees using a CSG union or intersection. More...
struct  CsgDifferenceOp< TreeT >
 DynamicNodeManager operator to merge two trees using a CSG difference. More...
struct  SumMergeOp< TreeT >
 DynamicNodeManager operator to merge trees using a sum operation. More...

Namespaces

namespace  openvdb
namespace  openvdb::v12_1
namespace  openvdb::v12_1::tools

Typedefs

template<typename TreeT>
using CsgUnionOp = CsgUnionOrIntersectionOp<TreeT, true>
template<typename TreeT>
using CsgIntersectionOp = CsgUnionOrIntersectionOp<TreeT, false>

Detailed Description

Functions to efficiently merge grids.

Author
Dan Bailey